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An Interview with Sean Chiplock! (Miles)
Sean Chiplock kindly agreed to this interview — here are his answers! What's something about Miles you relate to and what's something...
LockedOn
Dec 21, 20215 min read
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Catalyst Wake - Update 36
I completed 48 CGs this week, bringing the total CGs in Masks to 399! However, 27 of those CGs were only used on one particular shot....
LockedOn
Dec 15, 20213 min read
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Catalyst Wake - Update 35
Ahhh the end is in sight!! I can feel it! This past week, I concentrated on the hardest scenes first. I'm currently halfway through what...
LockedOn
Dec 8, 20212 min read
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Catalyst Wake - Update 34
Well after last week's somewhat depressing post, here's a much more exciting one! I completed 54 CGs this week, bringing the total CGs in...
LockedOn
Dec 1, 20211 min read
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Catalyst Wake - Update 33
This past week, I had a somewhat sobering conversation with a marketing professional about Catalyst Wake. But it was also really helpful....
LockedOn
Nov 25, 20213 min read
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Catalyst Wake - Update 31
Hello again! I'm back at it with the CGs again, currently working on the first scene in Masks. It's a big relief that I already finished...
LockedOn
Nov 10, 20211 min read
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Catalyst Wake - Update 30
Well, I'm about halfway through creating all the backgrounds I need. I also spent some time in the first part of the week working on...
LockedOn
Oct 27, 20212 min read
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Catalyst Wake - Update 29
The Final Battle Gauntlet is now over. Yesterday, I finally completed the "Final Battle" sequence that I'd started working on...
LockedOn
Oct 20, 20211 min read
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Catalyst Wake - Update 28
I'm posting this at night because, as you may have guessed, I was making CGs all day and didn't want to kill my momentum. But yes, I am...
LockedOn
Oct 6, 20211 min read
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Catalyst Wake - Update 27
So, after another week of CGs, it seems I was right on the money with my estimate last week. It will probably take another week to finish...
LockedOn
Sep 29, 20211 min read
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Catalyst Wake - Update 26
Well I'm halfway through the gauntlet — but there's some news! Turns out I underestimated how many CGs this final battle scene would be....
LockedOn
Sep 22, 20211 min read
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Catalyst Wake - Update 25
I spent the past week modeling environments for Masks, with a focus on getting the environment done for this really long scene — the...
LockedOn
Sep 15, 20212 min read
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Catalyst Wake - Update 24
Production has officially begun on Masks! This week, I completed the first scene, but more importantly, I completed several new models...
LockedOn
Sep 8, 20211 min read
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Catalyst Wake - Update 23
The music for Summit is now complete! However, I wasn't able to complete the sound effects or implement VO. I kept thinking "Oh, it won't...
LockedOn
Sep 1, 20211 min read
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Catalyst Wake - Update 22
Summit's CGs are finally complete. Well, it took much longer than I thought — mostly because I really, really wanted to make sure I had a...
LockedOn
Aug 17, 20212 min read
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Catalyst Wake - Update 21
Hello again! This past week, I was able to finish the long sequence near the end of Summit, which means that there's only one scene in...
LockedOn
Aug 9, 20211 min read
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The Illusion Murders Released!
New Methods extra content The Illusion Murders is now available, free for everyone who owns the full game! - 5 new chapters - 20 minutes...
LockedOn
Jul 30, 20211 min read
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Catalyst Wake - Update 19
Hello, it's been a while. That's because I spent about two weeks after the anniversary working on something else. But now I'm starting up...
LockedOn
Jul 26, 20212 min read
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LockedOn Ten Year Anniversary
Be sure to set a reminder for the LockedOn Ten Year Anniversary Presentation on July 8th, 1:30 PM! I was pretty quiet during June, but...
LockedOn
Jul 6, 20211 min read
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Catalyst Wake - Update 18
Hello again! This week I finished the recap, adding music, sound effects, and the voice-over, redid a bunch of menus, and I updated the...
LockedOn
Jun 7, 20211 min read
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