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Methods Halloween 2021!
I can't believe it's been a whole year since my last Methods Halloween post. Time seems to just fly by. I continue my work on Catalyst...
LockedOn
Oct 31, 20211 min read
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An Interview with Gianni Matragrano! (Namo)
I asked Gianni Matragrano, of Namo fame, if he would be willing to do a quick email interview. He kindly agreed! Here are his answers to...
LockedOn
Oct 28, 20216 min read
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Catalyst Wake - Update 30
Well, I'm about halfway through creating all the backgrounds I need. I also spent some time in the first part of the week working on...
LockedOn
Oct 27, 20212 min read
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Catalyst Wake - Update 29
The Final Battle Gauntlet is now over. Yesterday, I finally completed the "Final Battle" sequence that I'd started working on...
LockedOn
Oct 20, 20211 min read
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Catalyst Wake - Update 28
I'm posting this at night because, as you may have guessed, I was making CGs all day and didn't want to kill my momentum. But yes, I am...
LockedOn
Oct 6, 20211 min read
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Catalyst Wake - Update 27
So, after another week of CGs, it seems I was right on the money with my estimate last week. It will probably take another week to finish...
LockedOn
Sep 29, 20211 min read
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Catalyst Wake - Update 26
Well I'm halfway through the gauntlet — but there's some news! Turns out I underestimated how many CGs this final battle scene would be....
LockedOn
Sep 22, 20211 min read
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Catalyst Wake - Update 25
I spent the past week modeling environments for Masks, with a focus on getting the environment done for this really long scene — the...
LockedOn
Sep 15, 20212 min read
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Catalyst Wake - Update 24
Production has officially begun on Masks! This week, I completed the first scene, but more importantly, I completed several new models...
LockedOn
Sep 8, 20211 min read
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Catalyst Wake - Update 23
The music for Summit is now complete! However, I wasn't able to complete the sound effects or implement VO. I kept thinking "Oh, it won't...
LockedOn
Sep 1, 20211 min read
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Catalyst Wake - Update 22
Summit's CGs are finally complete. Well, it took much longer than I thought — mostly because I really, really wanted to make sure I had a...
LockedOn
Aug 17, 20212 min read
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Catalyst Wake - Update 21
Hello again! This past week, I was able to finish the long sequence near the end of Summit, which means that there's only one scene in...
LockedOn
Aug 9, 20211 min read
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Catalyst Wake - Update 21
As you may have guessed, the "something else" I said I was working on last update was The Illusion Murders. I was actually creating...
LockedOn
Aug 2, 20211 min read
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The Illusion Murders Released!
New Methods extra content The Illusion Murders is now available, free for everyone who owns the full game! - 5 new chapters - 20 minutes...
LockedOn
Jul 30, 20211 min read
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Catalyst Wake - Update 19
Hello, it's been a while. That's because I spent about two weeks after the anniversary working on something else. But now I'm starting up...
LockedOn
Jul 26, 20212 min read
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Catalyst Wake Demo Released!
I'm super excited to announce that Catalyst Wake's demo, which contains the recap and "Mist", is now available to play on itch.io and...
LockedOn
Jul 8, 20211 min read
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Motives Announced!
Motives is finally announced! It's been super awkward to dance around whether I was making a sequel to Methods after very obviously...
LockedOn
Jul 8, 20211 min read
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Hovel Announced!
I can finally show a short teaser trailer for Hovel ! This project has been in the works for a very long time — like I said in the...
LockedOn
Jul 8, 20213 min read
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Broken Spirits Gameplay Reveal!
I'm very excited to show the first look at gameplay in Broken Spirits! This trailer runs buttery smooth because I'm using Unity's...
LockedOn
Jul 8, 20212 min read
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Methods: The Illusion Murders Announced!
An extra story featuring Detective Red July — "The Illusion Murders" has been announced! Five new chapters tell an exciting mystery story...
LockedOn
Jul 8, 20212 min read
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