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Catalyst Wake - Update 03
The past week was all about getting things ready for this week. Here's what I did: - Five backgrounds completed - Five character models...
LockedOn
Feb 15, 20211 min read
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Catalyst Wake - Update 02
What a busy week! I haven't had time to do anything else, but it's been really fun to work on this project again, so I don't mind. This...
LockedOn
Feb 8, 20216 min read
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Catalyst Wake - Update 01
I've been in "pre-production" on Catalyst Wake for two weeks, and this week will mark the production starting point, as it's the first...
LockedOn
Feb 1, 20212 min read
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January 2021 Update
Hello! Wow, January's more than halfway over already... I thought I'd give a small update about how everything's going. Basically, the...
LockedOn
Jan 17, 20211 min read
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Fan-made Methods Merch/Content Guidelines
Hello! This post is for anyone who wants to know whether it's okay to create or sell fan merchandise based on "Methods" (or any of my...
LockedOn
Jan 4, 20212 min read
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Games Update 8.9
I've released my penultimate Games Update on Scratch. It's time to finally move on from Scratch, after releasing games there for nine...
LockedOn
Jan 2, 20211 min read
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Happy New Year
I began my last New Year's Day post with "It's the first day of the new year, and 2020's going to be the best year yet. In human history....
LockedOn
Dec 31, 20204 min read
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Info on Methods Keychains!
I'm happy to announce that the official Methods keychains I teased a month or two ago will be making their debut at Comicup 27 in...
LockedOn
Dec 22, 20201 min read
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December 2020 Update
Hello! It's been a while since my last blog post, so here's what's going on. I'm currently about 90% finished with the secret project....
LockedOn
Dec 9, 20202 min read
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Pageturner 3 Released!
After five months working on the game, Pageturner 3 is finally here! In the last game in the Pageturner series, Benedict takes on a...
LockedOn
Nov 1, 20203 min read
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Happy Halloween!
Happy Halloween everybody! The latest update to the game just includes some typo fixes in the Chinese translation, and it also includes...
LockedOn
Oct 31, 20201 min read
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Pageturner 3 - Update 15
I'm happy to say that the interrogation minigame is now done. It contains 350 lines of dialogue! Finishing up the node game is next on...
LockedOn
Oct 24, 20201 min read
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Pageturner 3 - Update 14
Well, as much as I liked calling these posts "Weeks" — it was just too confusing. So now they're called "Updates". Fortunately, there...
LockedOn
Oct 16, 20202 min read
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Pageturner 3 - September Intensive (Day 7)
The seventh day is over! The node and plug icons have been completed, and the node game is fully functional — though it's not quite ready...
LockedOn
Sep 30, 20201 min read
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Pageturner 3 - September Intensive (Day 6)
The sixth day is over! Well, not much hope for completing the interrogation game this week. I realized I had waaay more art for the nodes...
LockedOn
Sep 29, 20201 min read
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Pageturner 3 - September Intensive (Day 5)
The fifth day is over! Today I worked on creating art for the nodes. Tomorrow — finishing that up and hopefully the art for the plugs as...
LockedOn
Sep 28, 20201 min read
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Pageturner 3 - September Intensive (Day 4)
The fourth day is over! Even though I said yesterday that I wanted to focus on the node game, I actually spent the morning working on the...
LockedOn
Sep 27, 20201 min read
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Pageturner 3 - September Intensive (Day 3)
The third day is over! I didn't do much today, mostly because I felt too sore to sit my chair for very long. I'm hoping that soreness...
LockedOn
Sep 26, 20201 min read
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Pageturner 3 - September Intensive (Day 2)
The second day is over! Yesterday night, I was able to complete the implementation of all the scenes. That's a huge achievement — I...
LockedOn
Sep 25, 20201 min read
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Pageturner 3 - September Intensive (Day 1)
Starting now, I'll be once again posting updates daily — the goal is to make sure something gets done every day, even if it's something...
LockedOn
Sep 24, 20202 min read
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