Catalyst Wake - Update 18
Updated: Jun 18
Hello again! This week I finished the recap, adding music, sound effects, and the voice-over, redid a bunch of menus, and I updated the logo to be sans serif to match the rest of the text in the game.
Here is a CG breakdown from the recap. Remember when I used to do those every week? Ah, memories.
The demo is basically complete. But I'm going to release it on the LockedOn 10th Anniversary, not right away. Mainly so that there's some actual content to look forward to on that day, but also because I want to make sure I can release it on Steam at the same time as well. Steam takes a little longer to prepare, so I need a bit of a "runway" for that.
My next big priority is this anniversary. I'm going to be putting aside these next few weeks to work on that and get everything ready for July 8th. I'll have more details soon.
In any case, that means this is the last Catalyst Wake update post for a little while. I plan to resume work on Summit in July.
Until next time!